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Showing posts from April, 2021
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  Construction management Safety management has become the principal priority in construction management because of the frequency of accidents occurring in the field. System thinking can describe all the different construction safety management factors and analyze all of their correlations. A few principles are adapted to system thinking methods while building a model of construction safety management. #Safety management takes care of the complete project life cycle, but safety management requirements change during the whole project. Safety management is teamwork because it needs the assistance and contribution of different project participants. Resource management is a much-needed subsystem of construction safety management. Resource, as are the influential factor of machine and material, are needed during the typical construction process, and it's also an obligatory factor for making sure of the workers' safety (Zhang et al . 2019) . Safety training is needed because it g...
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  Social Media Marketing While using #SocialMediaPlatforms when we connect with our audience to market our brands or to increase our sales, it is called #SocialMediaMarketing . Social media presents a huge amount of useful information to users who are trying to set up their business online for the right audience to see and engage with. There are a few popular social media platforms such as Instagram, Twitter, Facebook, YouTube, Pinterest, LinkedIn, etc. Social media marketing is standing on five important pillars and those are - strategy, organizing and publishing, engagement, analytics & reporting, and advertising.   Strategy is deciding what a businessman’s goal is in a business before someone posts on social media about a product. One must plan which social media platform one wants to focus on. Publishing on every social media can be hectic and tiresome ( Misirlis et al. 2018) . One must think about the type of content and audience before publishing it online for ...
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  Gamification Gamification is a #GameBasedLearning process where students discover different topics through playing games in non-game contexts. Gamification is gaining attention for a few years now even when it was present for a long time. It is considered to be useful in engaging students and maintaining their attendance. Gamification is controversial too because it can be exploitative and can appear oversimplified. In simple words, gamification is inspired by digital games that give students a scope to make mistakes without facing any penalties. Gamification expands over different aspects of games and it creates an interesting approach for the students to learn from. Gamification is learning a lesson through playing games and mainly these games are focused on raising awareness on social and lifestyle issues ( Hung, 2017) . #LearningbyGames means involving students in making these games and by that learning about complex issues and finding solutions. Gamification is a succe...